The plot: some fluff about demon forces trying to bring down the city of New Jerusalem from its catacomb foundations, seems they can only be stopped by this Redeemer guy and a handful of “volunteers” (the lowest of the low, condemned murderer types - do this favour for us and get your sentence reduced or avoid execution stuff, you know, like Eddie Murphy’s character in 48 Hours).
Have a look at my Claustrophobia Unboxing Porn pics for loads of box-fresh pics. The following shots are all live, in-game photos.
One player control’s the humans, the other (Claustrophobia is only for 2 players) controls the demons. In this case, for our first play through, I took on the mantle of horned aggressor and my sidekick played the four flesh-bag humans. During my first few turns I didn’t get to do an awful lot of aggressing, though, as Troglodytes (the little, critter type baddies) have to follow a few straightforward, and believable I suppose, rules of placement. They can’t just spawn anywhere. The chosen tile can be any in play provided it’s free of humans and have at least one unexplored opening. Sticking to these rules meant that the first twenty minutes of my game was spent hoarding Threat Points (one for every Troglodyte I wish to play) and event cards.
This at least ensured I was well tooled up by the time my guys turned up on a suitable tile. Plus, during my Threat Phase I was able to pray to the dice Gods for an 11, which would let me spawn as many of the little fuckers anywhere I damn well liked. More about Threat Phase in a minute. Actually, It’s probably easier to show you.
Bring on the pics!